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Category: Events

VastPark events, such as stress tests, conferences, exhibitions, etc

BruceJoy's avatar
BruceJoy

Apply VW conference video

July 31, 2008

Here’s the 4minute video presentation which ran at the Apply Virtual Worlds conference run recently in London…

It begins with some general predictions on what will happen in the virtual worlds market over the next 12 months and then gives an intro to what we’re releasing soon with VastPark version 0.94. All 3D footage is inworld footage from VastPark demos. Enjoy.


craigomatic's avatar
craigomatic

Stress Test #2 Results

April 23, 2008

Thanks to all who came to the test yesterday. We had 20 of you running around inside concurrently but more outside unable to get in. We’re working on getting more of you in next time.

So when is the next Stress Test? It looks like Stress Test #3 will happen around the end of May. (Nope, we didn’t release a software update during May/June due to the significant overhaul required to take VastPark to the “next level” - so the stress test#3 won’t happen until after the next software release is out and stable - Ed.)

If you have a client needing to use VastPark, feel free to contact us for a confidential discussion.


Some stats from the test:


  • Approx 20 concurrent users were online at any one time

  • Browser was flaky

  • Server solid as a rock, 0 crashes and CPU usage was negligible.

  • In the 9hrs 25mins since the server was restarted for the test, there were:




  • The new webservice didn’t break and there weren’t any reports of login errors that we’re aware of. A login error would’ve given the users a login failed dialog box or a scene without content. Anyone who experiences this please contact us.

Shep's avatar
Shep

Stress Test #2

April 09, 2008

We listened, so our second stress test is at a European friendly time!

This time we're reworking Shed42 into multiple chat-zones and we've got plans on adding a bit of interactivity and individuality.

This will be the first test of our new MetaWSS index. What does the MetaWSS index do? Find out more at the test. Also, during the test we will be making a public announcement concerning some exciting ways you will be able to interact with the index.

The test runs at 8.00-8.30am PDT, Tuesday, 22nd April.

The chart below shows local times:

San Francisco Tues 22nd April 8.00-8.30am

Austin Tues 22nd April 10.00-10.30am

New York Tues 22nd April 11.00-11.30am

London Tues 22nd April 4.00-4.00pm

Cologne Tues 22nd April 5.00-5.30pm

Mumbai Tues 22nd April 8.00-8.30pm

Singapore Tues 22nd April 11.00-11.30pm

Melbourne Wed 23rd April 1.00-1.30am

We be monitoring the Shoutbox from about 30 minutes before the test right through until the test is finished.

The park link will be availble from both the forum and the shoutbox during the event.

Thanks for joining us, see you soon!

craigomatic's avatar
craigomatic

Virtual Worlds 2008

March 28, 2008

We will have a booth (our first ever!) at Virtual Worlds in New York. Bruce Joy, our CEO, is speaking on a panel about user generated virtual worlds. Come and visit us for a demonstration of VastPark in the flesh.

Hope to see you there!




Shep's avatar
Shep

Stress Test #1

March 25, 2008

Thanks everyone that came along to help, we enjoyed meeting you all and appreciate the support. Next time we will have the downloads online IN TIME!

Summary:

  • People visited up to 3 simple test worlds. One of them was Dark.park an FPS test game map.
  • .
  • We made some announcements including the public beta release of our software would occur very soon: In mid April. This will be followed by a significant community tools release in Q3 which should really confirm VastPark’s place as a leading virtual worlds platform.
  • We announced the VastServer project will be released along with other tools in our public beta release in mid April. We also announced that VastServer would be released under an open source license.
  • We also announced we are working with our P2P networking engine partner, NICTA, to commercialise their technology that was going to be released as part of a project called Outback Online. This technology will enable VastPark worlds to support tens of thousands if not millions of users simultaneously: an extrodinary achievement.

For those of you that were asking for stats, here goes…

  • According to our measurements, each client was receiving about 7-10kb/s (tiny!) from the VastServer with 30 users online simultaneously running around 30 updates per second on position data and custom messages for chat.
  • The server CPU didn’t go above 5%.
  • 200 hits at vastverse.com/stress-test1/ in a 30 minute period with a max of 30 concurrent users (we reckon it could have done 100 in FPS mode but we’re keen to get more online simultaneously next time so we can see what it takes to actually slow it down).
  • The pre-test park - /dark_park/ had 150+ hits within 30 minutes with 22 concurrent users max.
  • 100+ hits on /dark/, the official fps test environment, with 27 concurrent users max

All environments were running on the same server simultaneously.

We had over 540 messages in our Shoutbox! - and loads more in world, also… check out some of the screenshots.

VastPark now has a facebook group as well, VastPark: Grow your own, we wanted to enable easy interaction and communication, so if you are a facebook user come along and join, most of our team are there as well members of the community.

Thank you all again, we hope you enjoyed it as much as we did!

Our next test is likely to be April 18. The timing will be set to Europe. We hope many of our testers from the US and other parts of the world can also attend. We’re looking to develop more interactivity in this next test.

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